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Molting the Mortal Coil - Chapter 187

Published at 29th of March 2024 06:32:21 AM


Chapter 187: Hiding

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Chapter 187: Hiding

Sage had made sure to check around with his Spiritual Sense before entering the Universe Ring. A night of drinking had spiraled out of control and led him somewhere hed never expected. While he wasnt the killer, he still was the one taking the heat.

The real killer must be somewhere laughing their ass off.

Hiding within the Universe Ring he had a choice in front of him. He could wait till they cleared out of the tavern and then try to determine who had done it using his Timeless Eyes. The problem was that the longer he waited, the longer it would take him to look into the past to see what happened. If he came back four days later hed have to sit there maintaining the technique for a full day just to return to the time of the crime. Even then, who knew when that trap was set, it could have been a few days earlier or it could have been weeks. If he sat in one of those rooms for days theyd think he was up to something. He could push his vision back to the time of the crime before going into the tavern, but theres no telling how long hed have to sit in there rewinding. His energy wasnt unlimited, even with pills, Spirit Stones, and a cultivators body, hed get too fatigued after a few days of maintaining the technique without rest. If he wanted to see who did it, he would have to act fast.The debut release of this chapter happened at Ñøv€l-B1n.

The other option was to just stay hidden. There was still more than a week till Song Lu Tian and the other geniuses were set to return from Thunder Mountain Bridge. There was nothing stopping him from just keeping hidden and letting things cool off a bit. It didnt seem like the killer had attempted to frame him for the murder, and Tang Zhelan was killing off regular folk because they werent kicked out of their hotel rooms fast enough he deserved it. All he could hope was that somebody would notice that Tang Zhelan died in a different method than that guard hed killed with his Twin Soul. It was a long shot, but maybe then theyd realize he wasnt the actual killer.

Individually, they were very similar to computer programs or robots. Acting out their set roles, yet also very cooperative and altruistic. If theyre trapped or attacked they release distress pheromones and other ants come to save them. When they find food they leave scent trails which others follow, adding their own scent trails. The stronger the scents become, the more other ants get drawn to the task and by doing so strengthen that scent even more. With the task handled the pheromones dissipate and the ants disperse to other tasks. It was quite like a form of distributed computing, adding processing power to the most important tasks without any sort of controlling hierarchy, the tasks would increase or decrease their own demand for resources.

What Sage had been doing was creating new behaviors. Firstly, a set of states. When a certain pheromone was present, all of the ants except the Queen, nurse, and larvae, would switch jobs. They would organize themselves using their pheromones and the number in each job just like normal. The new jobs were actually created similar to a military ranking system. Sage thought of them like Generals, Colonels, Majors, Captains, Lieutenants, Sergeants, and Soldiers. A Sergeant would be present for every group of ten soldiers. A Lieutenant would be present among every ten Sergeants. A Captain for every ten Lieutenants, and so on. The ants would then only care about the scent of those in their same profession and the nearest ant of a higher rank. They follow the ant of the higher rank and keep equal distance away from those with the same rank as themselves.

The ants would then naturally form up into an army. Sage could then use his Hypnotic Eyes to give complex orders to only a few of the ants and have the commands ripple through the whole of the group. Of course, it was still a work in progress. The organization of the ants into groups and controlling their movement was very similar to programming flocking behaviors. That was of course studying how to create simple artificial intelligence controlling the movement of agents, actors or npcs. Each of these individuals need to know the position and direction of their neighbors, and then with three simple rules they will form different flocking formations or behaviors. Cohesion, creating a cohesive group by having an agent head toward the average position of their neighbors, ie the center of the group. Alignment, head towards the average heading of their neighbors. Finally, Separation. Change direction to avoid hitting their neighbors.

Giving greater priority to different rules with create different formations. For example, low cohesion and high alignment. The group would spread out loosely, but they would all head in the same direction. They could sweep across the land like a carpet. With different ranking he might also set a Low alignment for commanders. This would put them into tight groups, but each group would split up from the others. Each smaller groups heading would differ more and more from the one above it.

The more complex commands took a bit of trial and error.




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