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Published at 28th of March 2022 09:19:37 AM


Chapter 68: Chapter 68 - The Characters and Skill Introduction Part 4

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<Attention.>

This page has nothing to do with the story, so feel free to skip it.

Since the skills are in a form not normally represented in the story

I’ll list the ones that look like that at the end of the chapter.

Please note that the data may change depending on the future story.

 

<Skill Criterion>

Lv1~4 Rookie

Lv5~7 Regular

Lv8-10 Veteran

Lv11~12 Master

Lv13~14 Grand Master 

Lv15~ Legend

 

 

Name:Souya Rei

Age: 37 Gender: Male Race: Human Occupation: Magician Adventurer Grade: Blank-class→ Bronze-class

Title : None → Demon Slayer

 

<Ability Skills>

Magic Lv14

Learning Lv.12

Tactics Lv13

Encampment Lv8

Business Talk Lv.12

Negotiation Lv12

Trickery Lv13

 

<Magic>

 

[Transform]

Required Magic Lv11 Target: Contact or self Duration: The sorcerer’s will or 1 day elapses

Appearance: Episode 59

Transforms you into the form of someone you know well.

The accuracy of the transformation depends on how well you know the animal.

However, it is not possible to transform into large monsters with extremely different body shapes.

The largest is about 4 meters long, and the smallest is about the size of a mouse.

 

Name: Seran

Age: 23 Gender: Male Race: Human Occupation: Fighter Adventurer Grade: Platinum-class

Title: Demon Slayer

Height 180 cm, Weight 70 kg 

Slightly bluish white hair, blue eyes, pale skin.

 

He hails from the northern city of Feldom, where the world is silver half of the year. When he was a boy, he lost his hometown and relatives to the Silver Demon with red horns, and he devotes his life to revenge. He is usually quiet and unassuming, but when confronted by the demon tribe, he has a troubling personality that changes. He is a gloomy bastard, according to Merylou, with whom he once shared an adventure.

 

<Ability Skills>

Swordsmanship Lv.12

Martial Arts Lv.6

Spiritual Arts Lv.8

Learning Lv5

Encampment Lv.7

 

Hatred (Demons)

Spirit Aptitude (Ice and Snow): Spiritual Arts related to Ice and Snow Spirits Lv+4

Spirit Inadequacy (Fire) Spiritual Art for Fire Spirit Lv-4 

Spirit Inadequacy (Water) Spiritual Art for Water Spirits Lv-4

 

Hatred [Hatred]

""

The power of hatred towards the demon race.

When encountering a ‘colored’ demon, he will fall into an unstable state.

Increasing correction to hit rate and attack power. Evasion is reduced. Cannot flee voluntarily.

 

<Spiritual Art>

[Freezing]

Required Spiritual Art Lv5 Element: Ice and Snow Spirit Target: Individuals Range: 10m

Appearance: Chapter 61

Freezes the target material. It is commonly used to freeze water.

Ice and snow spirits exist only in winter in warm climates such as Ilstadt.

Seran has contracted Snowfrau, a spirit of ice and snow, to reside in his magical orb and perform magic with his help. 

 

[Silent Walk]

Required Spiritual Art Lv6 Element: Wind Spirit Target: Single Target Range: 10m Duration: 10 minutes

Appearance: Chapter 65

Muffles the sound made by the person, limiting it to footsteps.

While the effect is in effect, no sound can be made. 

 

[Summon Snowfrau]

Required Spiritual Art Lv. 12 Element: Ice and Snow Spirit Duration: Until the sorcerer’s magical power is exhausted, or until repatriated by order.

Appearance: Episode 65

Summons the Ice and Snow Spirit Snowfrau, the Great Spirit. Like the wind spirit Sylph, it has high combat power and human-like intelligence, so it can handle complicated commands to some extent. (Stopping enemies without killing them, freezing the road surface, etc.)

 

Name: Rat

Age: 20 Gender: Male Race: Human Occupation: Thief Adventurer Grade: Bronze-class

Height 162 cm, Weight 50 kg 

A thief under Jackal’s command. He comes from a small farming village that is not very wealthy.

He became an adventurer, but he didn’t have the skills to be a vanguard.

 

He was picked up by Jackal, who trained him in the art of thievery.

The scar on his face was caused by a trap when he failed to unlock a treasure chest.

 

<Ability Skills>

Sword Lv2

Thief Lv3

Camping Lv3

Farming Lv5

 

Name: Jackal

Age: 27 Gender: Male Race: Human Occupation: Thief Adventurer Grade: Silver-class

Height 167cm, Weight 52kg

A man with long, habitual red hair tied up with an eye patch. He is the leader of the Thieves Guild. He is from a slum in the old town of Ilstadt.

He is a thug and a vicious person with a low-class attitude, but he has risen from a homeless orphan to a guild leader with his own ability.

As an adventurer, he holds the rank of Silver-class, and together with his partner Ryde, he mainly takes on the dirty work of the Adventurer’s Guild.

 

<Ability Skills>

Swordsmanship Lv6

Martial Arts Lv6

Throwing Lv8

Thief Lv.9

Learning Lv6

Camping Lv8

Negotiation Lv10

Poison lv8

Torture Lv9

Poison Resistance Lv6

 

Name: Ryde

Age: 26 Gender: Male Race: Human Occupation: Fighter Adventurer Grade: Silver-class

Height 183cm, Weight 78kg

A tall man with silver hair parted into seven thirds.

Born a knight in the royal city of Doldberg. After committing murder in an incident, he was stripped of his knighthood and banished from the royal capital.

Thereafter, he fell and drifted to Ilstadt, where he became an adventurer.

When he was a blank-class adventurer, his escort was Louise, who was not yet a receptionist, and he couldn’t get over her.

He is currently working with the bandit Jackal.

His character is polite, partly due to his upbringing. He is a cautious and defensive swordsman.

 

<Ability Skills>

Swordsmanship Lv.9

SpearmanshipLv.6

Martial Arts Lv6

Archery Lv7

Thief Lv1

Learning Lv8

Camping Lv6

Etiquette Lv8

Horsemanship Lv8

 

Defensive

 

Name: Charlotte

Age: 20 Gender: Female Race: Human Occupation: Thief, Magician Adventurer Grade: Gold-class

Height 161cm, Weight 48kg

Bob cut with slightly chestnut blonde hair. She has an excellent style.

 

Born in the royal capital. She is the daughter of a renowned court magician, and is a graduate of the Magicians Academy, an institution established by the Magicians’ Guild to train young magicians.

She received a gifted education from an early age and acquired the education of a young lady, but she rebelled against her father. She ran away from home, and ended up becoming a thief.

She is currently a freelance adventurer, and also serves as the second receptionist for the Adventurers’ Guild, assisting Louise.

She is a genius in many fields, and can be found in three guilds: the Magicians’ Guild, the Thieves’ Guild, and the Adventurers’ Guild. She is a cunning person and is known as a vixen among thieves.

 

<Ability Skills>

Swordsmanship Lv.5

Staff Art Lv.7

Magic Lv10

Thief Lv10

Learning Lv.9

Encampment Lv5

Etiquette Lv9

 

Speech Lv10

Office Work Lv8

 

Versatile

Charm

 

Name: Doga

Age: 127 Gender: Male Race: Dwarf Occupation: Blacksmith Adventurer Grade: None

Height 148cm, Weight 62kg

One of the legendary weapon smiths, and one of the few people with the skill to process Mithril.

Twenty years ago, when Souya was adventuring as Rei, he was one of the people who helped the party the most.

He used to have a workshop in the royal capital, but now that he is over 120 years old, he has moved to Ilstadt, near the mountainous region, and provides weapons only to adventurers with superior abilities.

In addition to blacksmithing, he is also an expert in axe fighting, and has the skill of enchanting weapons with special effects.

 

<Ability Skills>

Axemanship Lv10

Tactics Lv5

Learning Lv10

Encampment Lv8

Blacksmithing Lv15

Enchant Lv12

Ore Knowledge Lv13

Poison Resistance Lv8

 

Hand of God

Nightvision





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