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Published at 22nd of March 2024 08:10:33 AM


Chapter 76: Welcome to the Outlaws: Figuring Things Out

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Chapter 76: Welcome to the Outlaws: Figuring Things Out

Erani walked through the greenery of a hot, humid forest. She, Arlan, and the newly-communicative Dryad had recently gotten up from their brief rest and headed off once again, eager to get further away from the destroyed barricade. She was still reeling from the Dryad’s sudden ability to speak. Or, not ‘speak’, really, but rather telepathize. To be able to communicate with a previously-unknown creature was absolutely amazing, really.

There was just one problem with that communication.

“So, how much Health do you have, exactly? Do you have any Talents? Or Martial Arts?”

“What is ‘Health’? What is ‘Talents’? What is ‘Martial Arts’?”

It seemed that, for the Dryad, her System was formatted differently than it was for a Human. Things had different names, were arranged in different ways, and some aspects seemed to be missing or replaced altogether. This made it very difficult to figure out anything about her capabilities.

She’d gone through most of the different terms the System used, asking the Dryad about each to try and find some sort of baseline from which they could figure out the rest, but had no luck.

Erani absent-mindedly opened up her own Status.

Name:

Erani Wos

Age:

23

Strength:

10

Class:This chapter's initial release occurred on the n0vell--Bjjn site.

Sorcerer

Level:

13

Endurance:

10

Class Type:

Magic

XP:

222/900

Dexterity:

10

Health:

96/100

Health/Minute:

0.042

Conjuration:

78

Stamina:

56/60

Stamina/Minute:

0.36

Mana:

1169/1170

Mana/Minute:

14.04

Spells:

Talents:

Angelic Shield 9 - XP 87/355

Primal Might

Firebolt 14 (8) - XP 14/130

+Explosive Firebolt

Expanded Capacity

She couldn’t help but feel proud at the extreme growth that was shown on her Status window. Over the first three-and-a-half years she’d had her Class, she got to Level 9. And now, she’d grown by almost 50%, up to Level 13. Most people slowed down as they got higher in Level, but for her, things only seemed to be speeding up.

Of course, that speed wasn’t exactly random. And it wasn’t free, either. The time she’d spent on the run from Demons and out in the wilderness was a series of some of the hardest days of her life. And really, she didn’t consider that struggle to be worth it in terms of the few extra Levels she’d gained. At least, she would’ve rather just done it the slow and easy way.

But what had happened had happened, so now she’d just have to roll with the punches. She still somewhat lamented her picking of Angelic Shield. It was definitely the right choice – she probably would’ve died a few times without it – but that didn’t mean she was happy it was the right choice.

Not only did Angelic Shield drop off in usefulness the moment you joined up with a party that contained a high-Endurance Melee-Type to protect you from the monsters, but giving up on the other two options for her second Spell – Ray of Frost and Mana Geyser – meant giving up on so many other options in the future.

Magic

XP:

222/900

Dexterity:

10

Health:

96/100

Health/Minute:

0.042

Conjuration:

78

Stamina:

56/60

Stamina/Minute:

0.36

Mana:

1169/1170

Mana/Minute:

14.04

Spells:

Talents:

Angelic Shield 9 - XP 87/355

Primal Might

Firebolt 14 (8) - XP 14/130

+Explosive Firebolt

Expanded Capacity

Spells:

Talents:

Angelic Shield Rank 9

School: Divine

Type: Passive

Cost: 2.5 Mana per 1 Damage Prevented



Automatically casts upon taking damage, spending 2.5 Mana to prevent each 1 point of damage. Attempting to prevent more than 35.4 damage this way in a single second breaks the shield, making this Spell unable to activate for 23.2 seconds.

Primal Might

Type: Passive



When a projectile Spell you fire would deal maximum damage due to having perfect accuracy, it deals 50% more damage.

Firebolt Rank 14

+Explosive Firebolt

School: Fire

Type: Activated

Cost: 53 Mana



Shoots a small ball of fire that travels up to 59.4 paces, exploding when it collides with something. Deals up to 148.5 damage, depending on where it hits, on a direct collision with a being.

Firebolt explodes upon impact, damaging and knocking all beings within 5 paces, with severity depending on how close they are to the source of the explosion.

Expanded Capacity

Type: Passive



Your Mana reserves become more plentiful. Maximum Mana is increased by 50%.




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