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Published at 9th of May 2021 01:42:36 PM


Chapter 186: 186

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As he went outside the village, he directly headed towards the main road of it. The road was empty, leading him away from the village and separated from the leveling grounds by an impenetrable shield.

"I want to select kill the player quest, kill the NPC quest, steal the shrines quest, kill the shrine NPC quest, sabotage the quest quest, and steal the merchant caravan quest."

"System alert: Player can choose one quest at a time. Is the player sure to select six quests at the same time?"

Bloom laughed as he would never commit the last time again. Last time when he hijacked a caravan, he forgot to select more quests like killing the NPC quest, and that made him lose many rewards at that time.

"Yes, I do."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to kill the players quest.

Kill players quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one hundred players in a day.

You must kill players belonging to the village. You can kill the players inside the village, on condition that you won't be discovered. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"System alert: Player has killed so many players before. It's good to consider this as a sport, after all you should be the only strongest player ever in the game."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to kill the NPC quest.

Kill the NPC quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one NPC in a day.

You must kill an NPC belonging to the village. You can kill the NPC inside the village, on condition that you won't be discovered. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"System alert: Player can kill NPCs as long as they are inside the vicinity of the village. Don't be polite and kill a bunch, not one."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to steal the shrine's quest.

Stealing the shrines quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to select one shrine and steal something from its NPCs.

The shrine NPC must be in the village, and the thing stolen mustn't be retrieved in a day. You can steal more, the more you steal, the more rewards you gain. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"System alert: Player will receive notifications for any shrine NPC in the vicinity of the village once per hour. Player has to select anything and steal it by any means without getting caught by the village guards. Killing the NPC and taking everything from him is considered the honorable steal ever. Be rude and go show these arrogant bastards what a dark agent terror is."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to kill the shrine NPC quest.

Kill the shrine NPC quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one NPC belonging to any shrine in a day.

You must kill an NPC belonging to the village. You can kill the NPC inside the village, on condition that you won't be discovered. The higher the rank of the NPC the better the final rewards are.

Beware, doing so will make you the enemy of the shrine, even might gain a curse from it. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

System alert: Player will receive notifications for any shrine NPC in the vicinity of his village once per hour. Don't be shy and go and say hi."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to steal sabotage a quest quest.

Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to sabotage a player's quest, make him fail it, and not succeed.

You can select any quest, starting from the common quests to the special and legendary quests. The higher the rank of the quest is, the better the rewards are.

Beware, doing so will make the NPC issuing the quest alert of your deeds. Doing it frequently, and the NPC will come and look for you to kill! Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"System alert: Once a player selects the target, the system will keep notifying him of the list of quests the player has for one day. Player will receive a general info about the quest and the success condition of it. Be a good dark lad and be ready to screw players around."

"System alert: Player has chosen one quest from his secret class quests."

"System alert: Player has chosen to steal a merchant caravan quest.

Steal a merchant caravan quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to raid on a merchant caravan in a day.

You are the agent of the dark forces, and you need money! Earning money legally isn't our code of dishonor, so work hard and steal the money from others, be a good dark lad.

The caravan must be heading or exiting from the village, the steal must occur inside the village vicinity, and you mustn't be caught! Things stolen from the caravan must be in your possession for twenty four hours.

After that, you are free to do whatever you want from them. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"System alert: Player will receive notifications for any caravan moving in or out the village in the next twenty four hours. Each hour, the player will have the caravan places marked in his map in red, flashing for five minutes before vanishing."

Long rows of alerts and explanations about the quests he selected jumped in front of his eyes. "What's all this motivating words?" he muttered while reading these alerts, revising his info about them.

Yet other system alerts kicked in, one after another.

"System alert: Player has chosen more than five secret quests at the same time. If a player manages to complete at least five quests in less than one day, the player will have the chance to upgrade his prestige and rank in the dark world."

"System alert: Player is asked to select one player to screw."

"System alert: There are NPCs from shrine of life and shrine of death in the village. Player has to select one shrine, or both, to steal and kill."

"System alert: the caravans are all marked in the map of the player. Player can feel free to check their locations at any time."

"System alert: A member of an unknown faction has noticed the bold move of the player by selecting six secret dark quests at the same time. The intentions of this member is good. Hostility to player is currently low and that person is now considering allying with the player. Player will be reminded each time such a thing occurs."

Bloom wasn't surprised by all this except by the last alert. "Don't tell me he is that person from before," he muttered while recalling the cloaked NPC who appeared at a critical time before and saved him.

"If he intends to join me, then the fun will be doubled," Bloom laughed before turning serious, "I select player Panty to screw."

"System alert: Player Panty has now one single quest in his profile."

"System alert: Player Panty's quest is ranked as the mainline system quest; one of the highest quests ever in the game. The special ranking of the quest must be noted. It's not a normal quest to screw, screwing it will screw the many players."

"Hahaha, I wanna that, believe me, hahaha," Bloom laughed as he added, "if I can, I want to screw your entire game. Sigh, yet I have to admit I started to like being here."

"System alert: Player can choose to postpone this quest or drop it. the difficulty assessed by the system showed the definite failure of the player in doing this."

Bloom was speechless for a moment there before muttering, "how come? Have you calculated my agents and monsters?"

"System alert: player has no chance in winning this. The only option is to ally with another force to topple this quest."

Bloom went in silence for a moment before asking, "Can you show me the place of the unknown NPC?"

"System alert: that's outside the privileges of your quests, class, and rank."

"Strange," Bloom muttered before adding, "if you don't mean him, then whom do you refer to then?"




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