Chapter 433: New Powers
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When I opened my eyes, I found myself resting over my bed, inside of my room.
In front of me there was the floating Grimoire, its pages began to wildly turn around, as they showcased what I had earned from last fight.
[You and Your Party defeated [Various Lesser Undead Monsters] x102]
[You and Your Party defeated [Death Wyvern] x1]
[You and Your Party defeated [Chimeric Rotten Giant] x12]
[You and Your Party defeated [High Rotten Giant] x2]
[You and Your Party defeated [High Bone Golem Chimera] x1]
[Calculating EXP earned…]
[You earned 1082000 EXP]
[Your Level has increased from Level 23 to Level 24!]
[Your Level has increased from Level 24 to Level 25!]
[Your Level has increased from Level 25 to Level 26!]
[Your Level has increased from Level 26 to Level 27!]
[Your Level has increased from Level 27 to Level 28!]
[All Your Stats have increased]
[You earned Bonus Stat Points and Skill Points]
[You earned Bonus Skill Proficiency]
[Several Skills have Leveled Up]
[You Learned the [Spirit Master: Lv1] Title Skill!]
[You Learned the [Magic Fusion: Lv1] Magic Skill!]
[Vampiric Blood Emperor Physique: Tier 2: Rank 10] has increased into Tier 3!]
[All your stats have increased]
[Blood and Darkness Element Magic has become stronger]
[Your Senses have been sharpened permanently]
[Your Physical Strength has been enhanced permanently]
[Your Physique Abilities have evolved]
[You gained a New Physique Ability: [Self Regeneration]!]
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Name: Blake Hunter Goathorn.
Race: Human
Spirit Orb Realm: Rank 1 (Peak Stage)
Physique: Vampiric Blood Emperor Physique (Tier 3: Rank 1)
Job Class: [Invoker: ★]
Subclass: [Alchemist: ★]
Level: 20/30 -> 28/30
EXP: 22000/280000
< Health Points: 772/772 -> 932 >
< Mana Points: 1353/1353 -> 1593/1593 >
< Strength: 828 -> 988 >
< Agility: 692 -> 852 >
< Vitality: 654 -> 814 >
< Intelligence: 1022 -> 1262 >
< Dexterity: 691 -> 851 >
Spirits (1/1): [Half-Vampire: Eleanora (Rank 1 Peak Stage)]
Physique Abilities: [Tier 3: Superhuman Body (+Demonic Arm)] [Tier 3: Supernatural Senses] [Tier 3: Vampiric Eyes (+Demon Eyes of Paralysis +Demon Eye of Gravity)] [Tier 3: Self Regeneration]
Link Skills:
[Link (Eleanora): [Shadow Sneak: 4]
Passive Skills: [Acrobatics: Lv5] [Robust Body: Lv5] [Hard Worker: Lv5] [Hawk Eye: 5] [Gifted Magic Apprentice: Lv5] [Heavy Drinker: Lv3], [Intimidation: Lv3]
Active Skills: [Throwing Technique: Lv5] [Spearmanship: Lv4] [Butcher: Lv3] [Alchemy: Lv3] [Brewing: Lv2] [Synthetize: Lv2] [First Aid: Lv4], [Command: Lv3], [Cooking: Lv2] [Agriculture: Lv1]
Magic Skills: [Blood Arts: Lv3] [Shadow Manipulation: Lv3] [Create/Delete Familiar: Lv3] [Summon/Unsummon Familiar: Lv3 [Familiar Storage Expansion: Lv3] [Familiar Synthesis: Lv3] [Apprentice Alchemist Recipe Book: Lv2] [Spirit And Master Connection: Lv2]
Title Skills: [Beast Slayer: Lv3] [Demon Slayer: Lv3] [Savior: Lv3] [Slaughter King: Lv3] [Dragon Slayer: Lv2] [Kin Slayer: Lv1] [Undead Slayer: Lv4]
Available Stat Points: 110
Available Skill Points: 130
Curses:
EXP required to level up x100
Proficiency required to learn techniques and skills x100
Mana/Qi/Aether Recovery speed decreased by -50%
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Bonus Skill Proficiency? And… Level 28.
"Wait, why did I got Bonus Skill Proficiency? Is this something new from Leveling Up?"
[By undergoing intense battles using a variety of your Skills and Magic, you gain Bonus Skill Proficiency. This has been part of the natural Abilities of this world since the beginning. However, thanks to the [Hard Worker] Skill at Level 5, you gain double that amount.]
The Grimoire answered my questions with words that emerged above the pages.
I am still not used to talk to this book, but I suppose it is rather competent at times like these.
Now that I got new Skills, I should check them…
-----
[Spirit Master: Lv1]
Skill Proficiency: 0/10000
A Title Skill only granted to those who have Mastered a part of their Spiritual Connection with their Spirits, growing closer to unify with them to the extent of awakening new powers. It Enhances Spirit-related Skills and Magic, and while using Spiritual Techniques, enhances the Spirit and the User's Stats by +15% with each Skill Level. Spiritual Techniques Damage and Effects is enhanced by +20% with each Skill Level.
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[Magic Fusion: Lv1]
Skill Proficiency: 0/10000
Only someone who has managed to completely merge different Elements of Magic together to create completely different Magic Spells can learn this Skill, which is often reserved to High Star Magician-related Talents. This Skill allows for the passive increase in Elemental Magic Fusion proficiency, increasing Damage Dealt, Control, and Effects by +30% with an additional +15% with each Skill Level. Additionally, it lowers MP Cost from Fusion Magic by -20%.
Combined Spells can also be stored in the free slots for [Instant Cast] without the requirement for Magic Circle Creation. Once Spells are stored in the slots, they cannot be removed. However, Spells in the Slots for [Instant Cast] receive an enhancement to their damage dealt and other special effects by +10% with each Skill Level.
Available Spell Slots for [Instant Cast]:
Level 1: [Empty] [Empty]
-----
Huh… Spirit Master seems to be a Title many have; it is how people that can work with Spirits and properly fight with them receive after they mature and become strong enough to be recognized. But it seems it is an actual Title Skill that can be acquired. It is a good enhancement.
Lastly, Magic Fusion is indeed a big surprise. It seems this incredible Skill can only be acquired by high star Magician-type Talents, yet I have acquired it because I constantly use fusion magic with ease thanks to all the accumulated knowledge I possess.
My comprehension of the Elemental Laws is at 100% as well, which makes it easy for me to conjure magic and merge elements like nothing. Of course, I am still restricted by my primary magic elements, as other elements won't be as effective. This is why this Skill is so important, it'll allow me to merge my main elemental affinities with the abilities of other elements which affinities are lower.
Additionally, that [Instant Cast] Ability seems incredible convenient. With that, I can store two new Spells with each Skill Level, which I can Instantly Cast without Magic Circles! I have to think carefully what I want to be stored there. Such spells will grow stronger over time too…
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-----
When I opened my eyes, I found myself resting over my bed, inside of my room.
In front of me there was the floating Grimoire, its pages began to wildly turn around, as they showcased what I had earned from last fight.
[You and Your Party defeated [Various Lesser Undead Monsters] x102]
[You and Your Party defeated [Death Wyvern] x1]
[You and Your Party defeated [Chimeric Rotten Giant] x12]
[You and Your Party defeated [High Rotten Giant] x2]
[You and Your Party defeated [High Bone Golem Chimera] x1]
[Calculating EXP earned…]
[You earned 1082000 EXP]
[Your Level has increased from Level 23 to Level 24!]
[Your Level has increased from Level 24 to Level 25!]
[Your Level has increased from Level 25 to Level 26!]
[Your Level has increased from Level 26 to Level 27!]
[Your Level has increased from Level 27 to Level 28!]
[All Your Stats have increased]
[You earned Bonus Stat Points and Skill Points]
[You earned Bonus Skill Proficiency]
[Several Skills have Leveled Up]
[You Learned the [Spirit Master: Lv1] Title Skill!]
[You Learned the [Magic Fusion: Lv1] Magic Skill!]
[Vampiric Blood Emperor Physique: Tier 2: Rank 10] has increased into Tier 3!]
[All your stats have increased]
[Blood and Darkness Element Magic has become stronger]
[Your Senses have been sharpened permanently]
[Your Physical Strength has been enhanced permanently]
[Your Physique Abilities have evolved]
[You gained a New Physique Ability: [Self Regeneration]!]
-----
Name: Blake Hunter Goathorn.
Race: Human
Spirit Orb Realm: Rank 1 (Peak Stage)
Physique: Vampiric Blood Emperor Physique (Tier 3: Rank 1)
Job Class: [Invoker: ★]
Subclass: [Alchemist: ★]
Level: 20/30 -> 28/30
EXP: 22000/280000
< Health Points: 772/772 -> 932 >
< Mana Points: 1353/1353 -> 1593/1593 >
< Strength: 828 -> 988 >
< Agility: 692 -> 852 >
< Vitality: 654 -> 814 >
< Intelligence: 1022 -> 1262 >
< Dexterity: 691 -> 851 >
Spirits (1/1): [Half-Vampire: Eleanora (Rank 1 Peak Stage)]
Physique Abilities: [Tier 3: Superhuman Body (+Demonic Arm)] [Tier 3: Supernatural Senses] [Tier 3: Vampiric Eyes (+Demon Eyes of Paralysis +Demon Eye of Gravity)] [Tier 3: Self Regeneration]
Link Skills:
[Link (Eleanora): [Shadow Sneak: 4]
Passive Skills: [Acrobatics: Lv5] [Robust Body: Lv5] [Hard Worker: Lv5] [Hawk Eye: 5] [Gifted Magic Apprentice: Lv5] [Heavy Drinker: Lv3], [Intimidation: Lv3]
Active Skills: [Throwing Technique: Lv5] [Spearmanship: Lv4] [Butcher: Lv3] [Alchemy: Lv3] [Brewing: Lv2] [Synthetize: Lv2] [First Aid: Lv4], [Command: Lv3], [Cooking: Lv2] [Agriculture: Lv1]
Magic Skills: [Blood Arts: Lv3] [Shadow Manipulation: Lv3] [Create/Delete Familiar: Lv3] [Summon/Unsummon Familiar: Lv3 [Familiar Storage Expansion: Lv3] [Familiar Synthesis: Lv3] [Apprentice Alchemist Recipe Book: Lv2] [Spirit And Master Connection: Lv2]
Title Skills: [Beast Slayer: Lv3] [Demon Slayer: Lv3] [Savior: Lv3] [Slaughter King: Lv3] [Dragon Slayer: Lv2] [Kin Slayer: Lv1] [Undead Slayer: Lv4]
Available Stat Points: 110
Available Skill Points: 130
Curses:
EXP required to level up x100
Proficiency required to learn techniques and skills x100
Mana/Qi/Aether Recovery speed decreased by -50%
-----
Bonus Skill Proficiency? And… Level 28.
"Wait, why did I got Bonus Skill Proficiency? Is this something new from Leveling Up?"
[By undergoing intense battles using a variety of your Skills and Magic, you gain Bonus Skill Proficiency. This has been part of the natural Abilities of this world since the beginning. However, thanks to the [Hard Worker] Skill at Level 5, you gain double that amount.]
The Grimoire answered my questions with words that emerged above the pages.
I am still not used to talk to this book, but I suppose it is rather competent at times like these.
Now that I got new Skills, I should check them…
-----
[Spirit Master: Lv1]
Skill Proficiency: 0/10000
A Title Skill only granted to those who have Mastered a part of their Spiritual Connection with their Spirits, growing closer to unify with them to the extent of awakening new powers. It Enhances Spirit-related Skills and Magic, and while using Spiritual Techniques, enhances the Spirit and the User's Stats by +15% with each Skill Level. Spiritual Techniques Damage and Effects is enhanced by +20% with each Skill Level.
-----
[Magic Fusion: Lv1]
Skill Proficiency: 0/10000
Only someone who has managed to completely merge different Elements of Magic together to create completely different Magic Spells can learn this Skill, which is often reserved to High Star Magician-related Talents. This Skill allows for the passive increase in Elemental Magic Fusion proficiency, increasing Damage Dealt, Control, and Effects by +30% with an additional +15% with each Skill Level. Additionally, it lowers MP Cost from Fusion Magic by -20%.
Combined Spells can also be stored in the free slots for [Instant Cast] without the requirement for Magic Circle Creation. Once Spells are stored in the slots, they cannot be removed. However, Spells in the Slots for [Instant Cast] receive an enhancement to their damage dealt and other special effects by +10% with each Skill Level.
Available Spell Slots for [Instant Cast]:
Level 1: [Empty] [Empty]
-----
Huh… Spirit Master seems to be a Title many have; it is how people that can work with Spirits and properly fight with them receive after they mature and become strong enough to be recognized. But it seems it is an actual Title Skill that can be acquired. It is a good enhancement.
Lastly, Magic Fusion is indeed a big surprise. It seems this incredible Skill can only be acquired by high star Magician-type Talents, yet I have acquired it because I constantly use fusion magic with ease thanks to all the accumulated knowledge I possess.
My comprehension of the Elemental Laws is at 100% as well, which makes it easy for me to conjure magic and merge elements like nothing. Of course, I am still restricted by my primary magic elements, as other elements won't be as effective. This is why this Skill is so important, it'll allow me to merge my main elemental affinities with the abilities of other elements which affinities are lower.
Additionally, that [Instant Cast] Ability seems incredible convenient. With that, I can store two new Spells with each Skill Level, which I can Instantly Cast without Magic Circles! I have to think carefully what I want to be stored there. Such spells will grow stronger over time too…
-----
-----When I opened my eyes, I found myself resting over my bed, inside of my room.In front of me there was the floating Grimoire, its pages began to wildly turn around, as they showcased what I had earned from last fight.You and Your Party defeated Various Lesser Undead Monsters x102You and Your Party defeated Death Wyvern x1You and Your Party defeated Chimeric Rotten Giant x12You and Your Party defeated High Rotten Giant x2You and Your Party defeated High Bone Golem Chimera x1Calculating EXP earnedYou earned 1082000 EXPYour Level has increased from Level 23 to Level 24!Your Level has increased from Level 24 to Level 25!Your Level has increased from Level 25 to Level 26!Your Level has increased from Level 26 to Level 27!Your Level has increased from Level 27 to Level 28!All Your Stats have increasedYou earned Bonus Stat Points and Skill PointsYou earned Bonus Skill ProficiencySeveral Skills have Leveled UpYou Learned the Spirit Master: Lv1 Title Skill!You Learned the Magic Fusion: Lv1 Magic Skill!Vampiric Blood Emperor Physique: Tier 2: Rank 10 has increased into Tier 3!All your stats have increasedBlood and Darkness Element Magic has become strongerYour Senses have been sharpened permanentlyYour Physical Strength has been enhanced permanentlyYour Physique Abilities have evolvedYou gained a New Physique Ability: Self Regeneration!-----Name: Blake Hunter Goathorn.Race: HumanSpirit Orb Realm: Rank 1 Peak StagePhysique: Vampiric Blood Emperor Physique Tier 3: Rank 1Job Class: Invoker: Subclass: Alchemist: Level: 20/30 - 28/30EXP: 22000/280000 Health Points: 772/772 - 932 Mana Points: 1353/1353 - 1593/1593 Strength: 828 - 988 Agility: 692 - 852 Vitality: 654 - 814 Intelligence: 1022 - 1262 Dexterity: 691 - 851 Spirits 1/1: Half-Vampire: Eleanora Rank 1 Peak StagePhysique Abilities: Tier 3: Superhuman Body +Demonic Arm Tier 3: Supernatural Senses Tier 3: Vampiric Eyes +Demon Eyes of Paralysis +Demon Eye of Gravity Tier 3: Self RegenerationLink Skills:Link Eleanora: Shadow Sneak: 4Passive Skills: Acrobatics: Lv5 Robust Body: Lv5 Hard Worker: Lv5 Hawk Eye: 5 Gifted Magic Apprentice: Lv5 Heavy Drinker: Lv3, Intimidation: Lv3Active Skills: Throwing Technique: Lv5 Spearmanship: Lv4 Butcher: Lv3 Alchemy: Lv3 Brewing: Lv2 Synthetize: Lv2 First Aid: Lv4, Command: Lv3, Cooking: Lv2 Agriculture: Lv1Magic Skills: Blood Arts: Lv3 Shadow Manipulation: Lv3 Create/Delete Familiar: Lv3 Summon/Unsummon Familiar: Lv3 Familiar Storage Expansion: Lv3 Familiar Synthesis: Lv3 Apprentice Alchemist Recipe Book: Lv2 Spirit And Master Connection: Lv2Title Skills: Beast Slayer: Lv3 Demon Slayer: Lv3 Savior: Lv3 Slaughter King: Lv3 Dragon Slayer: Lv2 Kin Slayer: Lv1 Undead Slayer: Lv4Available Stat Points: 110Available Skill Points: 130Curses:EXP required to level up x100Proficiency required to learn techniques and skills x100Mana/Qi/Aether Recovery speed decreased by -50%-----Bonus Skill Proficiency? And Level 28."Wait, why did I got Bonus Skill Proficiency? Is this something new from Leveling Up?"By undergoing intense battles using a variety of your Skills and Magic, you gain Bonus Skill Proficiency. This has been part of the natural Abilities of this world since the beginning. However, thanks to the Hard Worker Skill at Level 5, you gain double that amount.The Grimoire answered my questions with words that emerged above the pages.I am still not used to talk to this book, but I suppose it is rather competent at times like these.Now that I got new Skills, I should check them-----Spirit Master: Lv1Skill Proficiency: 0/10000A Title Skill only granted to those who have Mastered a part of their Spiritual Connection with their Spirits, growing closer to unify with them to the extent of awakening new powers. It Enhances Spirit-related Skills and Magic, and while using Spiritual Techniques, enhances the Spirit and the User's Stats by +15% with each Skill Level. Spiritual Techniques Damage and Effects is enhanced by +20% with each Skill Level.-----Magic Fusion: Lv1Skill Proficiency: 0/10000Only someone who has managed to completely merge different Elements of Magic together to create completely different Magic Spells can learn this Skill, which is often reserved to High Star Magician-related Talents. This Skill allows for the passive increase in Elemental Magic Fusion proficiency, increasing Damage Dealt, Control, and Effects by +30% with an additional +15% with each Skill Level. Additionally, it lowers MP Cost from Fusion Magic by -20%.Combined Spells can also be stored in the free slots for Instant Cast without the requirement for Magic Circle Creation. Once Spells are stored in the slots, they cannot be removed. However, Spells in the Slots for Instant Cast receive an enhancement to their damage dealt and other special effects by +10% with each Skill Level.Available Spell Slots for Instant Cast:Level 1: Empty Empty-----Huh Spirit Master seems to be a Title many have; it is how people that can work with Spirits and properly fight with them receive after they mature and become strong enough to be recognized. But it seems it is an actual Title Skill that can be acquired. It is a good enhancement.Lastly, Magic Fusion is indeed a big surprise. It seems this incredible Skill can only be acquired by high star Magician-type Talents, yet I have acquired it because I constantly use fusion magic with ease thanks to all the accumulated knowledge I possess.My comprehension of the Elemental Laws is at 100% as well, which makes it easy for me to conjure magic and merge elements like nothing. Of course, I am still restricted by my primary magic elements, as other elements won't be as effective. This is why this Skill is so important, it'll allow me to merge my main elemental affinities with the abilities of other elements which affinities are lower.Additionally, that Instant Cast Ability seems incredible convenient. With that, I can store two new Spells with each Skill Level, which I can Instantly Cast without Magic Circles! I have to think carefully what I want to be stored there. Such spells will grow stronger over time too-----